

Mick is exceptional! He is extremely talented, kind, and positive. What was it like working with Mick Gordon on the music? Then, we’ve decided to do everything we can to eliminate the loading screens in Atomic Heart. The idea came to us when we were playing Prey (2017) – we really enjoyed the game but hated the loading screens between levels. We can certainly appreciate the gesture! What made you want to include this in Atomic Heart? Gameplay for Atomic Heart has been described as seamless, without any loading screens. Please wait for us to cover the weapon system in much more detail and we’ll tell you more about that! The idea of turning everything into a weapon in Atomic Heart via the “Chaika 3.0” device caught our eye – what inspired its development? These technologies enable us to create truly next-gen graphics and realize the vision of the world just the way we wanted. The work of these geniuses was the foundation for the game.Ītomic Heart will support Nvidia RTX and DLSS – what was it like working with this cutting-edge technology? Stanislaw Lem, Iosif Shklovsky, Strugatsky Brothers. At the same time, we’ve drawn inspiration from the science fiction of that era, the Soviet 50s-60s. Since the beginning, we’ve wanted to place Atomic Heart on the same level as those games. We’re fans of games like BioShock, Half-Life, Doom. We’re a sucker for first-person action RPGs – were there any titles in the genre that inspired the development of Atomic Heart? And we made this our ultimate goal - to create an unforgettable universe that will immerse players and let them take a look at Soviet sci-fi which is incredibly unique. That’s absolutely right - this setting has not been explored yet.

Gamers Heroes spoke with the team behind this title to learn more.Ī retro-future version of the 1950s USSR is something we can safely say we’ve never seen in the world of video games – what inspired you to pursue this angle for Atomic Heart? For every cynical Party Apparatchik in the Eastern Bloc, there were genuine believers in the promises of socialism, that the sacrifices and secret police of the present would give way to a glittering future of peace, plenty, and freedom. The developers of Mundfish, by designing the hi-tech game environments of Atomic Heart, have tried to tap into those 20th century hopes for a working socialist future, while not glossing over the corruption and wretched governance endemic in the real-world Soviet system.Set in an alternate universe during the high noon of the Soviet Union, Mundfish’s open world action/RPG Atomic Heart is set to steal players’ hearts. Behind the veneer of brazen propaganda, politicians and business magnates in the West broke into cold sweats over the possibility of Communist infiltrations and uprisings. Related: Stalker Franchise History Explained (& What It Means For STALKER 2)īack during the height of the Cold War, though, the outcome of the ideological battle between the U.S.A.

From a present perspective, it's easy to assume this outcome was a historical inevitability. The Cold War ended with the 'victory' of the United States and the fall of the Soviet Union, which collapsed under a combination of economic mismanagement, the drain of wars and disasters like Chernobyl, and the mass uprisings against an oppressive one-party state unwilling to reform.
